10 episodes

John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.

Apple Time Warp John Romero and Craig Johnston

    • Education
    • 5.0 • 11 Ratings

John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.

    Episode 10 - Chuck "Chuckles" Beuche

    Episode 10 - Chuck "Chuckles" Beuche

    John and I had a great interview with Chuck "Chuckles" Beuche, starting with his Apple ][ games but moving on to other great game companies joined and games Chuck worked on.
    Appologies for the audio not being top notch on and missing game play sounds.

    • 1 hr 52 min
    Episode 9 - Stuart Smith

    Episode 9 - Stuart Smith

    On this episode we speak to Stuart Smith who created Adventure Construction Set (ACS) along with other games. https://www.mobygames.com/developer/sheet/view/developerId,9286/
    We are also joined on this episode by Chester Bolingbroke.

    • 1 hr 31 min
    Episode 8 - Doug Carlston of Brøderbund Software

    Episode 8 - Doug Carlston of Brøderbund Software

    On this episode we talk to one of the founders of Brøderbund Software, Doug Carlston.

    • 48 min
    Episode 7 - Jordan Mechner

    Episode 7 - Jordan Mechner

    • 1 hr 17 min
    Episode 6 - Applesauce with John Keoni Morris

    Episode 6 - Applesauce with John Keoni Morris

    On this episode we talk to John Keoni Morris about his amazing Applesauce disk imager.  He explains what it is, how it works, and goes into detail about how it can recover bad disks.
    We also talk to John about his life in software development.

    • 1 hr 35 min
    Episode 5 - Nasir Gebelli - Part 3 of 3

    Episode 5 - Nasir Gebelli - Part 3 of 3

    John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.
    On this episode we have part 3 of an interview that John did with Nasir Gebelli who is very well known for great Apple ][ software and games including the hits Space Eggs and Gorgon, which were clones of Moon Cresta and Defender.
    In this part Nasir discusses his career after the Apple ][ games, when he worked for Square Software writing Nintendo games like Final Fantasy.

    • 42 min

Customer Reviews

5.0 out of 5
11 Ratings

11 Ratings

kurtisaurus ,

Great stuff

It's so fun hearing others talking about the Apple II days and references to terms (and opcodes) I figured had been forgotten by everyone. And after a long time without an episode, getting one with Chuckles a couple of weeks ago was like a great early Christmas present. Thanks guys! (p.s. any chance of a Dan Gorlin interview?)

Wholly ,

High Hopes

I was delighted to find that John and Craig both bring a great deal of experience and genuine love for all things Apple II and the developers of the games we all grew up with. Not only does John know just about everything there is to know, Craig keeps him focused by asking the questions that come naturally to the listener. I'd love if if they could pull this off every month or two as long as it makes sense. John certainly has a huge amount of material to draw from.

Thanks for sharing guys!

W_H ,

Interesting Show

Excellent first show. Interesting early Apple material. I’m currently reading Masters of Doom, so it was fun to hear John Romero tell some of his stories. I’m looking forward to more of these.

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